Starbase/EGOTech/flipper/USAGE.md
2024-05-09 16:07:27 -07:00

4.3 KiB

Usage

Flying the Ship

Pilot Console Pilot Console

The left lever on the center console controls backwards thrust (braking) and the right lever controls forward thrust.

Interface Function
ForwardThrust, Thrust Current forward thrust, maximum of 10,000 units
Cruise Activates cruise control, forward thrust will not reset to zero unless turned down.
Turtle, TurtleRate Activates turtle mode which sets forward thrust to a maximum limit of TurtleRate (percent) of full thrust.
Sloth, Sensitivity Activates sloth mode which sets yaw and pitch thrust to a maximum limit of Sensitivity (percent) of full thrust.
Aim Reduces the response time of key presses for pitch and yaw.
Distance, Reach & Range Distance & Reach are distances for center rangefinders. Guide or the green button toggles the rangefinders. The warning lights blink red when the surronding guide lasers detect an object.
Scan, Material, & Credits Material scanning controls. See Scanning Asteroids.
Approach, Load & Cargo Cargo loading controls. See Loading Asteroids.
Timer See Timer.

NOTE: For safety, firing full braking thrust will deactivate Cruise.

Managing Power and Fuel

Pilot Right Console

Interface Function
Propellant Total propellant remaining in propellant tanks, maximum of 10,000,000 units.
Battery Shows current battery charge of the batteries, maximum of 10,000 units.
Generator Current generator rate, maximum of 100%.
Min Generator Limit & Min Gen Toggle and sets minimum generator rate. See Managing Power.
HeatTransferRate Current heat transfer rate of the heat sinks, maximum of 100%.
Fuel Rod 1, Fuel Rod 2, Fuel Rod 3, Fuel Rod 4, Fuel Rod 5, Fuel Rod 6 , Fuel Rod 7 , Fuel Rod 8 Total fuel remaining on fuel rods, maximum of 300,000 units each.
Shutdown Will turn off all fuel chambers thus shutting down generators.
StrengthFactor Current strength of ship. May fluctuate as asteroid is loaded. Anything below 1.0 means ship is damaged.
ID Toggle for the transponder.

Managing Power

By default the generator will only run and ramp up when the batteries need charging so there is minimum management needed. But you can set a minimum generate rate by setting the Min Generator Limit value using the switch for the minimum rate and turning on Min Gen.

Scanning Asteroids

Scanner

Scan turns on the material scanner. The beam has a range of 100m. Point the beam at an asteroid and Material will show the materials in the asteroid along with the volume of each in stacks. Credits will show the estimated amount of credits you will get for the asteroid if you drop it off at Origin stations. The calculation is 158.8% (worked out this with testing) of the cost of ore of the vendor price. This only has data for safe zone materials. The total volume of the asteroid in Mv is also shown.

Loading Asteroids

Approach an asteroid by pointing the center rangefinder at an asteroid and activating Approach. This will guide the ship to around 2m of the asteroid. Cargo will activate the cargo lock beams.

All these can be done the automated Load function on the pilot center console. Point the rangefinder at the asteroid you wish to load and activate Load. This is activate Approach and Scan as well as smartly activating the Cargo when the asteroid is in place.

Other Stuff

Timer

On the pilot left console there is a Timer panel which acts as a timer. It will run when the ship is active and show total time in years, weeks, days, hours, minutes and seconds. To reset the timer, use your universal tool (U key) and clear the value of the Timer field.