50 lines
2.5 KiB
Markdown
50 lines
2.5 KiB
Markdown
# Features
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The ship has the following standard features:
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- 144 ore crates
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- Standard Cruise function
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- Turtle and Sloth functions with adjustable rates
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- Transponder system with ping function
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- Auto generator rate script with adjustable minimum rate
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- 36 T3 generators with 12 T3 fuel chambers and 24 spare rods on racks
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- Radiators and heat sinks that provide more than adequate cooling
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- 12 large propellant tanks with 144,000,000 units of propellant
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- Cockpit with two pilot seats
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- Estimated flight time of 4.5 hours and range of 2,250km
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- Propellant time and fuel time panels
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- Five ring plasma thruster, 18 T3 box and 112 T3 triangle thrusters providing forward thrust
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- 52 T3 triangle thrusters providing braking thrust
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- 72 T3 triangle thrusters for maneuvers
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- 96 batteries
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- Front facing mining seat with two mining lasers and two collectors on turrets with mouse aim support
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- Material scanner with display of materials in stacks in mining seat
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- Back facing tow beam seat on turret mouse aim support, capable of towing up to 15,000 tons
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- Front, top and bottom turret seats with its own network
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- All crafting benches with all bench upgrades
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- Both belt and atmosphere furnaces
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- Reconstruction machine
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- Two large cargo pods with cargo lock frames to store cargo
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- [NavGrid by StandPeter](https://github.com/pcbennion/starbase-navgrid)
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- [NavCas by fixerid](https://github.com/fixerid/sb-projects/tree/main/NavCas), with ability to load target from NavGrid
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- Speedometer
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- Timer panel
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- Odometer panel
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- Many extra slots for YOLOL or memory chips
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- Top speed of 125m/s when empty
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- Easy access to all ship weaponry and machinery for repairing and reloading
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- Spacious interior with two separate rooms with great views
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- Three larger displays with customisable messages
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For combat the ship has the following features:
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- Two hidden double barrel laser guns, fed from four ammo storages
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- Two hidden double barrel plasma guns, fed from two ammo storages
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- System to control which guns to fire
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- Four hidden missile launchers with a capacity of 20 missiles
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- System to fire from one, two or four launchers at a time
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- Front facing turret seat (shared with mining seat) that has two autocannons with mouse aim support
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- Bottom turret seat (shared with tow beam seat) that has two autocannons with mouse aim support, which can face both front and back
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- Top turret seat that has two autocannons with mouse aim support, which can face both front and back
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- Four autocannon ammo storages (due to turret bug, these are not working)
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