# Usage To enter the ship, there is a button on top of the ship that will open `Hatch`. Once inside you can also open and close the cockpit glass `Canopy`. Buttons for these are available in the pilot side consoles. ## Flying the Ship ![Pilot Center Console](https://github.com/EGO-Tech/starbase-ships/raw/main/piercer/images/pilot_center_console.jpg) The left lever on the center console controls backwards thrust (braking) and the right lever controls forward thrust. | Interface | Function | |---|---| | `Speed` | Current speed in metres per second. | | `ForwardThrust` | Current forward thrust, maximum of 10,000 units | | `Throttle` | Current throttle level, maximum of 100 percent | | `Cruise` | Activates cruise control, forward thrust will not reset to zero unless turned down. | | `Turtle` | Activates turtle mode which sets forward thrust to a maximum limit of `TurtleRate` of full thrust. | | `Sloth` | Activates the low sensitvity mode of pitch and yaw by limiting thrust. Use the `Sensitivity` switch to set the maximum thrust rate of sloth mode.| | `Aim` | Reduces the response time of key presses for pitch and yaw. | | `Guides` | Activates rangefinders (except center one which can be activated separately). Can be used as guide lasers. `Red` warning lights show location of obstacles (left, right and centre). | | `Range` & `Distance` | Activates center rangefinder, with `Distance` showing distance to object. | | `Material Scanner` & `Materials` | Turns on the [Ore Scanner](#ore-scanner) and shows results of scan. | | `Approach`, `Collect`, `Mine`, `Lasers`, `Rotate`, `Eco`, `Drill Mode` & `Drill Pitch` | Mining controls. See [Mining](#mining). | | `Nav`, `Autopilot`, `Avoidance` & `Target` | Autopilot controls. See [Autopilot and Crash Avoidance](#auto-pilot-and-crash-avoidance). | | `ISAN2` | Current ISAN coordinates of ship. | | `NavGrid`, `NavP`, `NavC` & `Attitude` | [NavGrid](https://github.com/pcbennion/starbase-navgrid) system, see [Using the Waypoint System](#using-the-waypoint-system). | | `SafeZone` | Whether current location is in the safe zone. | | `StrengthFactor` | Current strength of ship. May fluctuate as ore crates are filled. Anything below 1.0 means ship is damaged. | | Transponder `Toggle` & `Ping` | Transponder controls, `Toggle` turns on and off ship transponder while `Ping` will activate transponder for three seconds | | `Timer` | See [Timer](#timer). | | `Odometer` | See [Odometer](#odometer). | **NOTE:** For safety, firing full braking thrust will deactivate `Cruise`. ## Using the Waypoint System ![Pilot Left Console](https://github.com/EGO-Tech/starbase-ships/raw/main/piercer/images/pilot_left_console.jpg) ### Viewing and Selecting Waypoints This uses the [NavGrid](https://github.com/pcbennion/starbase-navgrid) system. Use the `Down` and `Up` waypoints selectors to select waypoint. The selected waypoint information is shown on `NavP` and `NavC` panels. On the pilot center console, `NavGrid` will show the compass towards the selected waypoint while `Attitude` will show the ship's pitch, heading and roll directions. `NavGrid` is best used while not moving. ### Editing and Saving Waypoints Use `Set` to save waypoint of current location to the current selected waypoint position. To edit currently selected waypoint, use your `U` tool to add name, X, Y and Z values to `nName`, `nX`, `nY` and `nZ` respectively. Then use the `Save` button to save. **NOTE:** Waypoint 1 to 6 are presets and can not be over written. ### Loading Waypoint to Auto Pilot Use `Load to Auto Pilot` to load curretnly selected waypoint to `Target` to be used with the auto pilot system. ## Auto Pilot and Crash Avoidance The ship uses a modified version of [NavCas](https://github.com/fixerid/sb-projects/tree/main/NavCas) which uses the 3 in 1 ISAN from Compass. Waypoints are loaded from NavGrid waypoint system. Use while the ship is stationary. Activating `Nav` will start point the ship towards `Target` waypoint and deactivate itself when done. `Autopilot` will activate `Nav` and fly to within 5km of `Target` waypoint with `Avoidance` activated. **NOTE:** `Nav` may not be very accurate. I recommend using it in conjunction with the NavGrid compass. The `dd` panel on the pilot left console shows debugging information for NavCas. `Avoidance` will activate `Guides`. If the guides detect objects it will cut thrust and strafe up or down (will flash either the top or bottom `Blue` warning lights on the pilot center console according to the direction) while sounding an alarm (check game settings if you do not hear the alarm). It will also flash `Red` warning lights on the pilot center console according to the position of obstacle detected. If `Autopilot` is activated, it will readjust and continue its flight. **NOTE:** For safety, `Avoidance` will not activate if the mining lasers are turned on. Do not turn on `Avoidance`, `Autopilot` and `Nav` while lasers are turned on. `Avoids` will show the counters for number of avoidances. The `Trip` counter can be reset by holding down the `Avoids` `Reset Trips` button. **NOTE:** There is very limited coverage of range finders for the crash avoidance system. **Use at your own risk!** ## Resetting Navigation If ISAN or NavGrid is not working, it can be reset using the `Reset ISAN` button. Press once to take ISAN offline, then press again to reset. ## Mining To approach an asteroid, point the center range finder at an asteroid and activate `Approach`. Once in range (optimum range is 10 to 14m on `Distance`), activate `Lasers` to turn on the mining lasers. Activating `Rotate` will rotate the laser drill. The laser drill has three modes. - `Fixed` mode will keep all lasers converged to the asteroid detected by the center range finder. - `Manual` mode allows adjustment of the `Drill Pitch`. The pitch range is from `-15` to `20` degrees. - `Auto` mode will activate `Rotate` and progressively increase the drill pitch with the rotations `Drill Pitch` can only be adjusted in `Manual` mode. `Eco` mode will only use two lasers to conserve power. `Mine` is a button which will activate automated mining. Point the center range finder at an asteroid and activate. It will activate `Material Scanner` and `Approach`, and once in range it will automatically activate `Lasers`. `Collect` turns on the four ore collectors. If batteries start running out of charge while mining, turn on `Min Gen`. Continous use of the lasers and collectors at the same time requires a `Min Generator Limit` of around 90%. **NOTE:** For safety, lasers will turn off if the total fuel is less that 2,000 units. ### Ore Scanner Activate using the `Material Scanner` button. Scan results will show on the `Materials` panel in number of stacks. It has a maximum range of 100m. ## Managing Power and Fuel ![Pilot Right Console](https://github.com/EGO-Tech/starbase-ships/raw/main/piercer/images/pilot_right_console.jpg) | Interface | Function | |---|---| | `Propellant` | Total propellant remaining in propellant tanks, maximum of 144,000,000 units. | | `PropTime` | Time and distance remaining of propellant based on current usage. Distance is calculated from speed. | | `FuelTime` | Time and distance remaining of fuel based on current usage. Distance is calculated from speed. | | `WithBackup` | Same as FuelTime but takes into account backup rods available. Use the switch for `Backup Rods` to set the number of backup rods available. As standard there are 20 extra rods. | | `Fuel Rod 1` to `Fuel Rod 12` | Fuel remaining on fuel rods in individual fuel chambers, maximum of 300,000 units for each. | | `Generator` | Current generator rate. | | `Min Gen` & `Min Generator Limit` | Toggle and sets minimum generator rate. See [Managing Power](#managing-power). | | `Shutdown` | Will turn off all fuel chambers thus shutting down generators. | | `Battery` | Shows current battery charge of the batteries, maximum of 10,000 units. | | `HeatTransferRate` | Current heat transfer rate of the heat sinks, maximum of 100%. | | `StoredHeat` | Current stored heat in the heat sinks, maximum of 15,000 units. | | `Flow In` & `Flow Out` | Toggle flow modes of resource bridges. See [Refueling Propellant](#refueling-propellant). | | `Lights` | Turns on and off internal lights. | | `Canopy` | Opens or closes glass canopy. | | `Hatch` | Opens or closes ship entry hatch. | ### Managing Power By default the generator will only run and ramp up when the batteries need charging so there is minimum management needed. But you can set a minimum generate rate by setting the `Min Generator Limit` value using the switch for the minimum rate and turning on `Min Gen`. ### Refueling Propellant All four resource bridges can be used for refuelling propellant. To refuel from another ship, turn off `Flow Out` on the pilot right side console and leave `Flow In` turned on. Then connect a resource bridge to the other ship. To refuel another ship, do the opposite, `Flow Out` turned on and `Flow In` turned off. Remember to turn `Flow In` and `Flow Out` back on if you are using the Endo to collect ore via any of the ship's resource bridges. ## Other Stuff ### Timer On the pilot center console there is a `Timer` panel which acts as a timer. It will run when the ship is active and show total time in years, weeks, days, hours, minutes and seconds. To reset the timer, hold down the `Reset Timer` button on the pilot left console. ### Odometer On the pilot right console there is a `Odometer` panel which will keep track of the ship's estimated flight distance based on speed. To reset the trip odometer, hold down the `Odometer` `Reset Trips` button on the pilot left console.