# Usage To enter the ship, there is a button on top the ship that will open `Hatch`. ## Flying the Ship ![Pilot Top Console](https://github.com/EGO-Tech/starbase-ships/raw/main/clunker/images/pilot_top_console.jpg) ![Pilot Left Console](https://github.com/EGO-Tech/starbase-ships/raw/main/clunker/images/pilot_left_console.jpg) The left lever on the center console controls backwards thrust (braking) and the right lever controls forward thrust. | Interface | Function | |---|---| | `Speed` | Current speed in metres per second. | | `ForwardThrust` | Current forward thrust, maximum of 10,000 units | | `Plasma` & `Plasma Charge Level` | Activates the plasma thrusters and intitiate charging. Plasma thrusters has to be activated and charge level at 1.0 for it to fire. | | `Cruise` | Activates cruise control, forward thrust will not reset to zero unless turned down. | | `Turtle` | Activates turtle mode which sets forward thrust to a maximum limit of `TurtleRate` of full thrust. | | `Sloth` | Activates the low sensitvity mode of pitch and yaw by limiting thrust. Use the `Sensitivity` switch to set the maximum thrust rate of sloth mode.| | `Aim` | Reduces the response time of key presses for pitch and yaw. | | `Range` & `Distance` | Activates forward rangefinders, with `Distance` showing distance to object detected by center rangefinder. | | `Guide`, `FrontRight`, `FrontLeft`, `BackRight` & `BackLeft` | `Guide` activates rangefinders at each corner of the base of the ship. Each repsective corner shows distance to the ground. | | `SafeZone` | Whether current location is in the safe zone. | | `StrengthFactor` | Current strength of ship. May fluctuate as ore crates are filled. Anything below 1.0 means ship is damaged. | | Transponder `Toggle` & `Ping` | Transponder controls, `Toggle` turns on and off ship transponder while `Ping` will activate transponder for three seconds | **NOTE:** For safety, firing full braking thrust will deactivate `Cruise`. ## Managing Power and Fuel ![Pilot Right Console](https://github.com/EGO-Tech/starbase-ships/raw/main/clunker/images/pilot_right_console.jpg) | Interface | Function | |---|---| | `Propellant` | Total propellant remaining in propellant tanks, maximum of 72,000,000 units. | | `Fuel` | Fuel remaining on fuel tank, maximum of 10,000,000 units. | | `Generator` | Current generator rate, maximum of `Generator Limit`. | | `Min Gen` & `Min Generator Limit` | Toggle and sets minimum generator rate. See [Managing Power](#managing-power). | | `Shutdown` | Will turn off all fuel chambers thus shutting down generators. | | `Battery` | Shows current battery charge of the batteries, maximum of 10,000 units. | | `HeatTransferRate` | Current heat transfer rate of the heat sinks, maximum of 100%. | | `Flow In` & `Flow Out` | Toggle flow modes of resource bridges. See [Refueling Propellant](#refueling-propellant). | ### Managing Power By default the generator will only run and ramp up when the batteries need charging so there is minimum management needed. But you can set a minimum generate rate by setting the `Min Generator Limit` value using the switch for the minimum rate and turning on `Min Gen`. ### Refueling Propellant All five resource bridges can be used for refuelling propellant. To refuel from another ship, turn off `Flow Out` on the pilot right side console and leave `Flow In` turned on. Then connect a resource bridge to the other ship. To refuel another ship, do the opposite, `Flow Out` turned on and `Flow In` turned off. Remember to turn `Flow In` and `Flow Out` back on if you are using the Endo to collect ore via any of the ship's resource bridges. The propellant tanks are also easily accessible for swapping or crafting refills.