# Usage
To enter the ship, there is a button on bottom of the ship that will open `Hatch`. Once inside you can also open and close the cockpit glass `Canopy`. Buttons for these are available in the pilot left side consoles.
## Flying the Ship

The left lever on the center console controls backwards thrust (braking) and the right lever controls forward thrust.
| Interface | Function |
|---|---|
| `Speed` | Current speed in metres per second. |
| `ForwardThrust` | Current forward thrust, maximum of 10,000 units |
| `Throttle` | Current throttle level, maximum of 100 percent |
| `Cruise` | Activates cruise control, forward thrust will not reset to zero unless turned down. |
| `Turtle` | Activates turtle mode which sets forward thrust to a maximum limit of `TurtleRate` of full thrust. |
| `Sloth` | Activates the low sensitvity mode of pitch and yaw by limiting thrust. Use the `Sensitivity` switch to set the maximum thrust rate of sloth mode.|
| `Aim` | Reduces the response time of key presses for pitch and yaw. |
| `Guide`, `Hover Distance`, `FrontRight`, `FrontLeft`, `BackRight` & `BackLeft` | `Guide` activates rangefinders at each corner of the base of the ship. Each repsective corner shows distance to the ground. `Red` warning lights flash when ground is less that `Hover Distance`. |
| `Range` & `Distance` | Activates forward rangefinders, with `Distance` showing distance to object detected by center rangefinder. |
| `Mine`, `Advance`, `Advance Thrust` & `Advance Time` | Mining controls. See [Mining](#mining). |
| `SafeZone` | Whether current location is in the safe zone. |
| `StrengthFactor` | Current strength of ship. May fluctuate as ore crates are filled. Anything below 1.0 means ship is damaged. |
| Transponder `Toggle` & `Ping` | Transponder controls, `Toggle` turns on and off ship transponder while `Ping` will activate transponder for three seconds |
| `Timer` | See [Timer](#timer). |
| `Odometer` | See [Odometer](#odometer). |
**NOTE:** For safety, firing full braking thrust will deactivate `Cruise`.
## Managing Power and Fuel

| Interface | Function |
|---|---|
| `Propellant` | Total propellant remaining in propellant tanks, maximum of 72,000,000 units. |
| `PropTime` | Time and distance remaining of propellant based on current usage. Distance is calculated from speed. |
| `FuelTime` | Time and distance remaining of fuel based on current usage. Distance is calculated from speed. |
| `Fuel` | Fuel remaining on fuel tank, maximum of 10,000,000 units. |
| `Generator` | Current generator rate. |
| `Min Gen` & `Min Generator Limit` | Toggle and sets minimum generator rate. See [Managing Power](#managing-power). |
| `Shutdown` | Will turn off all fuel chambers thus shutting down generators. |
| `Battery` | Shows current battery charge of the batteries, maximum of 10,000 units. |
| `HeatTransferRate` | Current heat transfer rate of the heat sinks, maximum of 100%. |
| `Flow In` & `Flow Out` | Toggle flow modes of resource bridges. See [Refueling Propellant](#refueling-propellant). |
| `Lights` | Turns on and off internal lights. |
| `Canopy` | Opens or closes glass canopy. |
| `Hatch` | Opens or closes ship entry hatch. |
### Managing Power
By default the generator will only run and ramp up when the batteries need charging so there is minimum management needed. But you can set a minimum generate rate by setting the `Min Generator Limit` value using the switch for the minimum rate and turning on `Min Gen`.
### Refueling Propellant
All four resource bridges can be used for refuelling propellant. To refuel from another ship, turn off `Flow Out` on the pilot right side console and leave `Flow In` turned on. Then connect a resource bridge to the other ship. To refuel another ship, do the opposite, `Flow Out` turned on and `Flow In` turned off.
Remember to turn `Flow In` and `Flow Out` back on if you are using the Endo to collect ore via any of the ship's resource bridges.
## Mining

Activate `Lasers` to turn on the mining lasers which will automatically sweep from side to side. Activating `Advance` will slowly move the ship forward based on `Advance Time` and `Advance Thrust`. Adjust `Advance Time` (period to wait before each advance in seconds) and `Advance Thrust` (amount of forward thrust when advancing) if needed.
**TIP:** Increase `Advance Thrust` if needed as the ship gains more mass from filling up.
`Collect` turns on the four ore collectors.
`Mine` will activate automated mining, which will activate `Lasers`, `Advance` and `Collect`.
**TIP:** Turn on `Min Gen` and allow the generators to ramp up before starting to mine. Continous use of the lasers and collectors at the same time requires a `Min Generator Limit` of around 85%.
**NOTE:** For safety, lasers will turn off if the total fuel is less that 2,000 units.
## Other Stuff
### Timer
On the pilot center console there is a `Timer` panel which acts as a timer. It will run when the ship is active and show total time in years, weeks, days, hours, minutes and seconds. To reset the timer, hold down the `Reset Timer` button on the pilot left console.
### Odometer
On the pilot right console there is a `Odometer` panel which will keep track of the ship's estimated flight distance based on speed. To reset the trip odometer, hold down the `Odometer` `Reset Trips` button on the pilot left console.