PPchk=(:BTCP>=-17)*(:BTCP<=3)*(:LTCP>=-15)*(:RTCP>=-15) Rchk=(:LTCR<=40)*(:LTCR>=0)*(:RTCR<=0)*(:RTCR>=-40) :Pchk=(PPchk*Rchk) b="\n" if:Mine then:turtle=10end goto1 //Ang=b+"B:"+:BTCR+" "+:BTCP+b //:Ang=Ang+"L:"+:LTCR+" "+:LTCP+b+"R:"+:RTCR+" "+:RTCP+b+"Pchk:"+:Pchk // Uncomment the two lines above if you want to see angles on your // turrets on a screen named :Ang. Movce the line 4 below them. // :BTCP is bottom turret current pitch, :LTCP and :RTCP are for // top turrets. :Mine is mine button, :turtle is turtle button // :PChk is store on memory chip (or other device) // This, positioning and Control mining chips replace the original.