Behemoth
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3
Behemoth/Right/Green 1.YOLOL
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3
Behemoth/Right/Green 1.YOLOL
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:timeremaining=0 a=0 goto1+:timer
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:timeremaining=:sleep-(a/300) goto(2+(a++>(:sleep*300)))*:timer
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:estop=1 a=0 :timer=0 :timeremaining=0 goto1
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20
Behemoth/Right/Green 2.YOLOL
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Behemoth/Right/Green 2.YOLOL
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:gurl=((100-:bat/100)+(:bst*85)) :rdy=(:generator>=85) goto1
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/// :gurl = Generator Unit Rate Limit
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/// :bat = Slave Battery
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/// :bst = Generator Boost Button
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/// :rdy = Mining Laser Ready BUtton
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/// :generator = Generator
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20
Behemoth/Right/Green 3.YOLOL
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Behemoth/Right/Green 3.YOLOL
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:crs=((:cruise==0)*5) :fuel=:fc1+:fc2 goto1
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/// :crs = Cruise Button
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/// :cruise = Cruise Lever Name
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20
Behemoth/Right/Green 4.YOLOL
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20
Behemoth/Right/Green 4.YOLOL
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a=1000 b=60 c=3600
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rt="Infinite" rt=(:fuel)/(r-(:fuel)) r=(:fuel)
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h=rt/c/a*a m=(rt-h*c)/b/a*a rt=h+"h "+m+"m"
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pt="Infinite" pt=:propellant/(p-:propellant) p=:propellant
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h=pt/c/a*a m=(pt-h*c)/b/a*a pt=h+"h "+m+"m"
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:gentime="\n"+rt+"\n\n\n\nPropTime:\n"+pt goto2
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/// :fuel = Fuel Chamber Fuel
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/// :propellant = GasNetworkStoredResource
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/// :gentime = Progress Pannel
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6
Behemoth/Right/Purple 1.YOLOL
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6
Behemoth/Right/Purple 1.YOLOL
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:calibrate=1
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f=0.5 r=1 m=4 goto2+:Center
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gp=:GyroPitch :FcuRotationalPitch=(gp<-r)*f-(gp>r)*f-gp*m
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:FcuRotationalPitch=0 gpok=(gp<r)*(gp>-r)
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gr=:GyroRoll :FcuRotationalRoll=(gr<-r)*f-(gr>r)*f-gr*m
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:FcuRotationalRoll=0 grok=(gr<r)*(gr>-r) goto2
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2
Behemoth/Right/Purple 2.YOLOL
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2
Behemoth/Right/Purple 2.YOLOL
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ta=:Hover m=10 a=:H da=ta-a w=da/8 goto1+:HVR
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sud=a-oa oa=a d=w-sud :FcuUpDown=(d*(a<999)*(a>0.1)*m)*(:h<50) goto1
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1
Behemoth/Right/Purple 3.YOLOL
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1
Behemoth/Right/Purple 3.YOLOL
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:h1=:HFL :h1-=(:h1-:HFR)*(:h1>:HFR) :h1-=(:h1-:HBL)*(:h1>:HBL) goto1
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1
Behemoth/Right/Purple 4.YOLOL
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1
Behemoth/Right/Purple 4.YOLOL
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:h=:h1 :h-=(:h-:HBR)*(:h>:HBR) :HoverT=((:Hover-:h)*:hvr) goto1
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20
Behemoth/Right/Red 1.YOLOL
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Behemoth/Right/Red 1.YOLOL
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goto1+:crwl+(:estop*2)
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goto(2+(:crfd<10))*:crwl+:estop
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:crwl=0 :cvg=0 :gud=0 :bst=0 :ml=0 :clct=0 :timer=0 goto1+(:estop*2)
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// :crfl = Emergency RF On
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// :crfd = Emergency RF Distance
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// :crwl = Crawl Button
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// :cvg = Mining Laser Converge Button
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// :guide = Trench Guide
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// :bst = Generator Boost Button
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// :ml = Mining Lasers
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// :clct = Collector On Button
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20
Behemoth/Right/Red 2.YOLOL
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Behemoth/Right/Red 2.YOLOL
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:szp=(:szp*:sz) goto1+(:szp*:sz)
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:transponder=1 goto2+(c++>5)
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:transponder=0 c=0
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if :sz==0 then :estop=1 goto5end goto4*:szp
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:FCUBackward=50*(:sz==0) :szp=0 goto5*(:sz==0)
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// :szp = SafeZone Protection Button
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// :sz = Renamed "insideSafeZone" field from transponder
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// :estop = Emergency Stop (shuts down all mining systems)
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17
Behemoth/Right/White 1.YOLOL
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17
Behemoth/Right/White 1.YOLOL
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e=19 :sa5=:d8*(:d8>e)+:dsa*(:d8<e)+:d9*(:d9>e)+:dsa*(:d9<e) goto1
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// sa(#) = Smart Average, used in DSA
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// e = presset value or bias(?)
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20
Behemoth/Right/White 2.YOLOL
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20
Behemoth/Right/White 2.YOLOL
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e=19 :sa4=:d6*(:d6>e)+(:dsa*(:d6<e))+:d7*(:d7>e)+(:dsa*(:d7<e)) goto1
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// sa(#) = Smart Average, used in DSA
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// e = presset value or bias(?)
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20
Behemoth/Right/White 3.YOLOL
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20
Behemoth/Right/White 3.YOLOL
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e=19 :sa3=:d4*(:d4>e)+(:dsa*(:d4<e))+:d5*(:d5>e)+(:dsa*(:d5<e)) goto1
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// sa(#) = Smart Average, used in DSA
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// e = presset value or bias(?)
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20
Behemoth/Right/White 4.YOLOL
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20
Behemoth/Right/White 4.YOLOL
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e=19 :sa2=:d2*(:d2>e)+(:dsa*(:d2<e))+:d3*(:d3>e)+(:dsa*(:d3<e)) goto1
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// sa(#) = Smart Average, used in DSA
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// e = presset value or bias(?)
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18
Behemoth/Right/White 5.YOLOL
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18
Behemoth/Right/White 5.YOLOL
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e=19 :sa1=:d0*(:d0>e)+(:dsa*(:d0<e))+:d1*(:d1>e)+(:dsa*(:d1<e)) goto1
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// sa(#) = Smart Average, used in DSA
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// e = presset value or bias(?)
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20
Behemoth/Right/White 6.YOLOL
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20
Behemoth/Right/White 6.YOLOL
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:dsl=21.8 :md=21.8 b=1 a=0 :ta=:ts*(:dsa/:md) goto1
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// :md-.75 so it reactes before the crawl script stops the ship-
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// gives the laser a chance to destroy blockage, also
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// allows for OS to slow down ship slightly before full hault.
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// If Dsa is > md, rotate miners back to destroy debri-
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// when true, script assumes the mining lasers are falling behind crwl
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//md = mining distance
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// dsa = Distance Smart Offset
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// OS = Offset variable for crawl.
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